package org.aldar.bquest.entity;

import org.andengine.entity.sprite.AnimatedSprite;
import org.andengine.opengl.texture.region.ITiledTextureRegion;
import org.andengine.opengl.vbo.VertexBufferObjectManager;

/**
 * User: Daria
 * Date: 6/10/13 12:14 AM
 */
public class HeroSprite extends AnimatedSprite {

    public HeroSprite(float pX, float pY, ITiledTextureRegion pTiledTextureRegion, VertexBufferObjectManager pVertexBufferObjectManager) {
        super(pX, pY, pTiledTextureRegion, pVertexBufferObjectManager);
    }


}
